We like users. We love users. We eat users.
I did huge efforts towards user-friendliness. There are now small help buttons explaining what the features do, and both a tutorial level and a one-screen visual explanation of the default keys, as well as connexion detailed steps - all of it in-game and not, like before, in a separate file text. The broadcaster also allows LAN host players to not know their IP address: it finds it out for the guest players (thanks a lot, random guy from the brotaru who told me about it, I'm sorry I didn't get your name or email, your game is really cool).
As a result, the instructions file is now obsolete (I'll keep it up here just in case, but you shouldn't have to use it).
Other minor changes:
- I added a chronometer parameter that ends the game after a set amount of time.
- If you try to come in a game that's already started, you die (instead of crashing the game like before). So, don't.
- some parts of levels 5 and 6 flickered or were not correctly aligned; that's now fixed.
Files
Get colambful
colambful
Multiplayer: paint to win, and hide in bright colours!
Status | In development |
Author | Fal |
Genre | Action |
Tags | Multiplayer, paint, sheep |
More posts
- tutorial v 3057, teamsMar 05, 2018
- Custom EVERYTHINGDec 19, 2017
- Let's dance!Nov 25, 2017
- prettier colours and two new levelsNov 20, 2017
- Score!Nov 17, 2017
- so you can play over the net nowNov 05, 2017
- fixed the big bad mice ugly animation bug YAYYY!Nov 01, 2017
- whoops! fixed mice behaviourOct 28, 2017
- fixed big bad bugOct 27, 2017
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